I spearheaded the basebodies for Horizon Zero Dawn. It's an expansion on the idea of my graduation project from school where you model the extreme body types on the same topology. That way they can blend between each other creating new unique variations.
The modelling was done by Ben Erdt, Sven Juhlin and me. The selection shown here are the ones I personally did. We also had help from Scott Eaton who served as an consultant to make sure everything was anatomically correct.
I did the texturing for variants.
Special thanks to the amazing team at Guerrilla Games.
©2017 Sony Interactive Entertainment Europe. Horizon Zero Dawn is a trademark of Sony Interactive Entertainment America LLC. Developed by Guerrilla